After the Storm

Learn about our latest Common Core-designed literacy learning game.

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Connecting School to Career

Find out how we use digital learning games to build literacy skills and connect academics to the real world.

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Angel’s Story

Read how our programs helped one student from Chicago Public Schools gain confidence in reading and writing.

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Our Mission

Classroom, Inc. aims to close the achievement gap by using technology and the world of work to engage, teach, inspire, and empower middle and high school students.

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Explore Our
Games

Using game-based literacy instruction, our rigorous and engaging simulated work experiences build confident learners.

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Become a
School Partner

We forge impactful relationships with schools and organizations working to serve our most under-represented students.

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Meet Our
Donors

Our work is made possible by the support and partnership of our donors.

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View Our
Results

Outcomes matter. We track the impact of our programs across a variety of measurements.

In The
News

September e-ClassNotes

We've got a new game on BrainPOP's GameUp! And we sat down with Classroom, Inc. Honorary Board Member Mary Meeker to pick her brain about all-things edtech.

After the Storm: Day One – Now on BrainPOP’s GameUP!

We're excited to announce a short, standalone version of the game, After the Storm: Day One available on BrainPOP’s GameUp.

Our Partners