After the Storm

Learn about our latest Common Core-designed literacy learning game.

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Connecting School to Career

Find out how we use digital learning games to build literacy skills and connect academics to the real world.

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Angel’s Story

Read how our programs helped one student from Chicago Public Schools gain confidence in reading and writing.

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Our Mission

Classroom, Inc. aims to close the achievement gap by using technology and the world of work to engage, teach, inspire, and empower middle and high school students.

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Explore Our
Games

Using game-based literacy instruction, our rigorous and engaging simulated work experiences build confident learners.

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Become a
School Partner

We forge relationships with schools and organizations across the country that are working to close the opportunity gap.

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Meet Our
Donors

Our work is made possible by the support and partnership of our donors.

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View Our
Results

Outcomes matter. We track the impact of our programs across a variety of measurements.

In The
News

A-GAMES Project Shows Value of GBL

Empowering Educators: Supporting Student Progress in the Classroom with Digital Games is a new study from the A-GAMES Project.

Every Child Matters: A Reflection on the State of the Union

At Classroom, Inc. we believe that at the core of improving life chances—the core of opportunity—is access to high-quality education.

Our Partners